Action Platformer 2D/3D Hybrid

The Process

This is the last project that was also made in the package deal with a creator by the name of Cobra Code on an Unreal Engine 2D Pixel art games on the platform UDEMY.  In this course it combined all the things I learned throughout the courses and is a 2D/3D hybrid game. I learned how to make a 2D pixel art character in a 3D environment, how to implement hitboxes, a stun system, a damage system, learned how to make Metroidvania mechanics like an unlockable sword throw ability which allows you to stick sword into the wall and use them as platforms to reach higher areas on map, Implemented a double jump, created a enemy spawner system that spawns more enemies once abilities are picked up.