Top Down Zombie Project

The Process

This project was the second project made with the same team as the Platformer project (Project 4) and was our final submission for the Game Mechanics 2 course at Full Sail University . We made a Top Down Zombie wave based shooter game. I was the main systems designer. As the systems designer I created the Player and Enemy health systems along with the necessary UI element to display Player and Enemies health, I created the shooting mechanics along withe the bullet projectile, I created the wave system that once all the zombies are dead the UI displays the next wave is starting and spawns in more enemies than the previous wave, Finally I assisted with the zombie enemies animations, attacks, health and spawner systems.